zigzagzigal america. Pre-Rise and Fall content packs. zigzagzigal america

 
 Pre-Rise and Fall content packszigzagzigal america Sumeria's great at early warfare, England's good at naval warfare, America's a late-game cultural powerhouse, and so forth

Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. by Zigzagzigal. 76 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Dan Western. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. America (Cultural/Domination) Arabia (Religious/Scientific) Australia (Scientific) Aztecs (Domination) Brazil (All) China. 123 ratings. Thankfully, you can use Spies to steal eureka boosts from other civs - something Wu Zetian is particularly strong at doing. Zigzagzigal's Guides - America (GS, no additional content) by Zigzagzigal America can dominate their starting continent, and grow to be an immense cultural and diplomatic power by the end of the game. 208 ratings. The main changes for the Zulus in Gathering Storm are: The addition of the powerful and easy-to-beeline Cuirassier unit works wonderfully with the Zulu ability to form early corps and armies. 103 ratings. The Portugese seeked wealth, and found it in the vast lands of South America, in the trees, in the potential for crop growing and later on, in gold. Following this guide requires the Gathering Storm expansion. . If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Here, I detail American strategies and counter-strategies - for both personas of Teddy Roosevelt as well as Abraham Lincoln. You get +2 immediately from unlocking Shipbuilding. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. Note: Just posting this so I don't forget (and might help out other beginners). This guide goes into plenty of detail about Iroquoian strategies, uniques and how to play against them. 287 ratings. The term "Native American" most often refers to the people who settled in the northern continent of the Western Hemisphere, in the land that is today owned by the United States and Canada. Gorgo's new strength bonus is decent, but not overwhelming, and has some interesting trade-offs. I know that Voidsingers & Owls are by far the best societies, and in most cases any civ should choose them, but I've tried to distribute it a little more evenly. Following this guide requires the Gathering Storm expansion. He leads the Americans in Civilization VI . Ultimately, despite these controversial choices, I still think this is a better tier. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Smarter returns. By land or by sea, the Ottomans dominate the renaissance era. Pantheons. If you're fighting America late in the game, avoid using unpromoted Fighters as a anti-air method in favour of surface-based anti-air, such as Anti-Air Guns, Mobile SAM, Battleships and Missile Cruisers. Back to the list of civilizations The American people represent a civilization in Civilization V. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Gorgo's new strength bonus is decent, but not overwhelming, and has some interesting trade-offs. g. America with Classical Republic or Oligarchy will generate +3 diplomatic favour per turn - which accumulates nicely by the start of the medieval game era. Here, I detail Dutch strategies and counter-strategies. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your. Top 13 Haunted Houses In America And The Stories Behind Them. . You do in depth with the UA, UU, and UB for the civs, how to best utilize the strengths of each civ and how to mitigate their weaknesses. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. 143 ratings. Here, I detail Malian strategies and counter-strategies. 3. Note: This guide requires the Rise and Fall expansion. The removal of Oligarchy stacking has lessened the potential of Impi somewhat. Zigzagzigal Chieftain. Zigzagzigal's Guides - America (GS, all additional content) by Zigzagzigal. Changes from the Autumn 2017 update relevant to Persia: - Immortals may now attack with melee, which avoids a -17 strength penalty against cities and lets them use bonuses from Siege Towers and Battering Rams. Zigzagzigal's Guide to the Ottomans (BNW) By Zigzagzigal. Introduction. Civ-specific tricks, secrets and clarifications (BNW) 57,161 views. Brazil is the ultimate flexible hybrid civ, and can go for any victory route effectively. America. 210 ratings. Zigzagzigal's Guides - Portugal (GS) By Zigzagzigal. . Mongolia is the ultimate mounted unit warmonger, and can rip apart the plans of diplomatic Civs to shreds. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. This maturity helps your empire to support Legion conquests and from there hopefully become the dominant power in the world. 71 ratings. From /u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. Carthage is a powerful warmonger with good economic support. Back to Leaders (Civ6) "Americanism means the virtues of courage, honor, justice, truth, sincerity, and resilience - the virtues that made America. DesignGaul's also a rare civ where the areas they fight well in (open land with few chokepoints) isn't the same as the land they settle most effectively in (hilly land). No other Civ plays like Venice. Following this guide requires the Gathering Storm expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Russia is a great Civ for those who like to build up a strong empire before sending it to war. Here, I detail American. Rome and America are great at science victory because of their early culture boosts. Introduction. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. 3. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. Zigzagzigal [author] Given both the age of the original guide, and the variety of changes in Rise and Fall, most of this guide was entirely rewritten. ago. Domination is very effective for Spain. [Suggestion] Feldip Hills Expansion. Here, I detail Russian strategies and counter-strategies. Here, I detail Māori strategies and counter-strategies. Egypt's unique infrastructure is the Sphinx. Rome gets a Swordsman replacement with 40 strength in all situations while Roosevelt's America has a +5 strength bonus for all units on their starting continent, but consider that the Hetairoi UU makes it much easier to secure a classical-era Great General than would otherwise be. . We will be ranking everything from leaders and civilizations, to pantheons, to wonders and natural wonders for the complete game (vanilla plus Rise and Fall, Gathering Storm, and New Frontier). 3. Zigzagzigal's Guide to England (BNW) By Zigzagzigal. Complete guide series. 2. Over the past year I've been working on a Runescape mod for Europa Universalis, which I call Gielinor Universalis. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Here, I detail American strategies and counter-strategies. The only Civ with two unique ranged units, England is a devastating opponent to face in the mid-game. This guide goes into plenty of detail about Persian strategies, uniq. 35 comments. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. Here, I detail Chinese strategies andSummary. Together with Mali's civ ability, the Suguba district's discount on faith purchases and the Holy Order enhancer belief, Mali can be very powerful in the early religious game. 2. INFORMATION. Abraham Lincoln (February 12, 1809 – April 15, 1865) was the 16th President of the United States, best remembered for leading the Union to victory in the American Civil War and afterwards abolishing slavery in the United States, before being assassinated by a Confederate sympathizer. Always settle on or near rivers if you can as the Khmer, as the rewards are great. Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. hence two different versions of the America guide. hence two different versions of the America guide. . Zigzagzigal's Guide to the Huns (BNW) By Zigzagzigal. Strong at war and strong at culture, America is a civ with a fair amount of complexity which develops throughout the game. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. By Zigzagzigal. Here, I detail Kongolese strategies and counter-strategies - for both Mvemba a Nzinga and Nzinga Mbande. Civilization 6 is a massive game with dozens upon dozens of unique factions the player can control. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Rise and Fall Expansion. Every civ discovered is +1 era score. Here, I detail Canadian strategies and counter-strategies. Zigzagzigal's Guides - Arabia (Vanilla) By Zigzagzigal. This guide compiles them, so. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - America (GS, no additional content) by Zigzagzigal. Back to Leaders (Civ6) "It is important to leave a better land for our descendants. 213 ratings. With a mighty Unique Unit and effective economic bonuses, Arabia can push towards either domination or diplomacy. Civilization Rankings and Suggested Victory Conditions. Following this guide requires the Gathering Storm expansion. Overall the Inca are best at scientific victories due to their heavy mountain emphasis, but are fine at any other route bar diplomacy. America, England) before finishing up with. . Zigzagzigal's Guide to the Iroquois (BNW) By Zigzagzigal. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. Both civs get the eureka. 5 months ago Zigzagzigal's Guides - Kublai Khan for China and American Persona Packs VI - Discussion Click here for the guide to China, now with added Kublai Khan goodness. Back to Civilizations (Civ6) The Vietnamese people represent a civilization in Civilization VI. Powerful at science and religion alike, Arabia offers plenty of options. Award. 6 Ghz or greater;Germany. Pre-Rise and Fall content packs. • 2 yr. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. . Zigzagzigal's Guides - Mali (GS) By Zigzagzigal. Kudos to you. Polynesia is Civilization 5's premier coastal cultural Civ. Zigzagzigal's Guide to Poland (BNW) By Zigzagzigal. 28 ratings. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. An extra district per city is mostly useful for new, smaller cities. In order to get the most out of Scotland's civ ability, you need to have as many ecstatic cities as possible. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. America – victory goals. 28 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. America with Classical Republic or Oligarchy will generate +3 diplomatic favour per turn - which accumulates nicely by the start of the medieval game era. Welcome to a brand new series where I do a deep dive of every Civilization in the game from A to Z, America to Zulu! I will be giving my thoughts about each. America - Rough Rider The late-industrial Rough Rider unit can vary greatly in strength depending on its location. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. Spaceports cost a fixed total of 1800 production. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Note: This guide requires the Rise and Fall expansion and the Nubia Civilization and Scenario Pack. Powerful at science, strong at religion and decent at war, Arabia offers plenty of options. Aside from the military or infrastructural uses of America's civ ability, it can also give you a reliable presence in the World Congress even when you're not using policy cards that help you. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. Killing units restores up to 30 health. At size 24, the Ottomans have a deficit of 2 amenities relative to other civs, and at size 30, a 3 amenity deficit. nayaung95. g. . 2. 2. Phoenicia is one of the game's best colonisers, but unlike civs like England and Spain, there's a big emphasis upon colonising your own continent - at least, at first. Zigzagzigal • I would totally add Inca, Brazil, Huns, and Spain to God tier. The civ is more substantial, and comes with scientific bonuses, but also keeps some interesting unique flair with the mechanics of the Feitoria improvement in particular. 135 ratings. With the Democracy government for example, you can take six economic policy cards at once - great for supporting religious development late in the game. Air combat - America: P-51 Mustang (The Mechanics of Aircraft) Alliance points - Egypt: Mediterranean's Bride Part 3 (Bonus alliance points from trade) or. Basil's Cathedral and Ruhr Valley in the same city, you can. 187 ratings. Zigzagzigal's Guides - Babylon (GS) By Zigzagzigal. Zigzagzigal's Guides - Greece (Vanilla). Per page: 9 18 30. zigzag: [verb] to form into a zigzag or move along a zigzag course. Here, I detail Ethiopian strategies and counter-strategies. They are led by Teddy Roosevelt, under whom their default colors are dark blue and white; Abraham Lincoln, under whom their default colors are reversed; and Rough Rider Teddy, under whom their default colors are red and white. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Mongolia (GS) By Zigzagzigal. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. Following this guide requires the Gathering Storm expansion. Diplomacy is Spain's weakest victory path. With so many expansions added, Civilization 6. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guide to Arabia (BNW) By Zigzagzigal. Award. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal's Guides - Russia (GS) By Zigzagzigal. We're up to 3 food, 1 production, 1 gold and 1 housing. Spain uses colonies to produce considerable faith and science, and can mix in plenty of conquest, too. This guide goes into plenty of detail about English strategies, uniques and how to play against them. Angkor Wat, Big Ben and Oxford University are also good, but have less synergy with France's typical playstyle. This guide goes into plenty of detail about Assyrian strategies, uniques and how to play against them. Here, I detail American. Just to clarify for anyone who isn't familiar with them, Zigzagzigal's guides are text, not video, which is one of the things I like about them. The ability of a Warak'aq unit to attack twice essentially amounts to an 18-20 strength boost when attacking in most situations. In many ways, this bonus is the meat of playing America in Civilization 6 and emphasizes many of Roosevelt's real-world attributes in-game (even more so than his. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. This guide goes into plenty of detail about Hunnic strategies, uniques and how to play against them. If you can stack St. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. by Zigzagzigal. America. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. Terminology used in this guide and not in-game is explained here. g. China needs only 5 turns to get the technology now, while the competing civ needs 6. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. This guide goes into plenty of detail about Persian strategies, uniques and how. Zigzagzigal's Guide to America (BNW) By Zigzagzigal. 217 ratings. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. This guide goes into plenty of detail about Chinese strategies, uniques and how to play against them. . Zigzagzigal [author] Oct 20, 2017 @ 9:30am. Here, I detail Indian strategies and counter-strategies - for both Gandhi and Chandragupta. 42 ratings. Ours is a realm of iron and gold; of military might and opulent palaces. Kongo forgoes Holy Sites and the possibility of religious victory in order to become a wealthy cultural behemoth with huge cities. Zigzagzigal's Guide to Morocco (BNW) By Zigzagzigal. But their real bonus is the +1 movement point. Zigzagzigal's Guides: The Civ 6 Finale - Vietnam, Civ. As the guy who spent far too much time making guides for Civ 5, I thought I'd give it a shot in Civ 6 with this guide to Greece . The Mayans excel at Science, but unlike some other Science civilizations in the game such. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. Here, I detail American strategies and counter-strategies. Introduction. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Nubia is a straightforward civ with some of the game's best early-rushing potential and strong city development - especially on the outskirts on deserts. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. But to win through. From that the Indonesians can create more faith than pretty much anyone else. Zigzagzigal's Guide to America (BNW) by Zigzagzigal. With the release of Gathering Storm, they were changed to dark blue and white, which now applies to all rulesets. Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. Roosevelt's civ ability offers a strong defensive bonus as well as offering. (e. Babylon is best at domination victories. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. This guide goes into plenty of detail about Shoshone strategies, uniques and how to play against them. 43,428 views. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Kongo is a wealthy cultural behemoth with huge cities. The Maya are best at scientific victories. Zigzagzigal [author] Mar 10, 2017 @ 10:10am If you've been struggling to play as America, hard times come again no more. Zigzagzigal's Guides - America (GS, all additional content) by Zigzagzigal. Greece's lack of a start bias is shared with America, China, Ethiopia, France, Germany, the Maya, Persia, Rome and the Shoshone. When you and an ally are both at war with the same civ, gain +0. 143 ratings. Rise and Fall Expansion. Zigzagzigal's Guides - America (GS, no additional content) by Zigzagzigal America can dominate their starting continent, and grow to be an immense cultural and diplomatic power by the end of the game. This guide goes into plenty of detail about Songhai strategies, uniques and how to play against them. Sumeria's great at early warfare, England's good at naval warfare, America's a late-game cultural powerhouse, and so forth. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. Here, I detail Chinese strategies and counter-strategies - for all leaders. America can dominate their starting continent, and grow to be an immense cultural and diplomatic power by the end of the game. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. Thank you so much for all the info! I've been following your advice in. Early in the game, you can try securing an early religion by using Hungary's civ ability to rapidly develop Holy Sites and Shrines, and from there get lots of Great Prophet Points. Every civ has interesting lesser-known tricks and features. A quick rush against an opponent with Archers and supporting melee units, or a slightly slower rush with Swordsmen and Siege Towers can get you off. For China, chasing up boosts becomes even more important. By Zigzagzigal. If one round of war isn't enough, America can go again in the Atomic era with their powerful B17s. 3. Award. 127 ratings. Also, because this secret society depends on number of cities rather than quality, the AI can also stifle you by taking up more land. The thing is gold is near worthless when measuring the value of a tile yiled. I think that was a bigger deal then just merely being weak. As cities lose one amenity per two points of population, that means you need four amenities for every city of size 2+, five amenities for every city under size 4+, and so forth to maintain that status. The Huns fight and win very early on, and are great fun to play. Zigzagzigal's Guides - America (GS, all additional content) by Zigzagzigal. 76 ratings. When you and an ally are both at war with the same civ, gain +0. . Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 5 yr. Conversely, if you find a civ like India which defends well in the early game, that means you may need to bring more units. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. As for the modern-era governments, Poland's civ ability is a little less impactful by that point, but it's still nice to have greater flexibility than most other civs. 31 ratings. America, Nubia, Sumeria), you might want to try that against the Mapuche before their +10 bonus can ever come. Changes in the Autumn 2017 patch relevant to England: - Mercantilism is no longer so easy to beeline, indirectly nerfing Sea Dogs. Leader Bonus: Roosevelt Corollary. The Voi Chiến unit can move in range of cities, attack and move out all in the same turn, making them safe from counter-attacks. . Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. Pre-Rise and Fall content packs. The “great liberator”. The Shoshone come with one of the game's strongest starts and an unrivalled ability to grab land. Teddy Roosevelt - (Roosevelt Corollary) +5 Combat Strength for all units inside America's home continent. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Zigzagzigal • GS. Here, I detail American strategies and counter-strategies. Basically, I go through all the uniques of a Civ in detail and try to string together a good strategy. Persia is best at domination and cultural victories. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. hence two different versions of the America guide. It's a tricky Civ to get the hang of, but this guide goes. The Aztecs are an almighty fighting force. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. This guide goes into plenty of detail about Songhai strategies, uniques and how to play against them. Zigzagzigal's Guides - Kongo (R&F) By Zigzagzigal. Zigzagzigal's Guides - America (Vanilla) by Zigzagzigal. The Maya build a compact empire of large cities to support a scientific victory, and is a relatively easy civ to learn. America excels in the late-game, but you shouldn't neglect the strength bonus Roosevelt offers you on your home continent. Zigzagzigal [author] Aug 6, 2017 @ 8:54am. 210 ratings. 283. If Siam's up against a civ like Korea, one method is to switch towards diplomatic victory (the moment Korea enters the information era World Leader votes will start). . Ultimately, despite these controversial choices, I still think this is a better tier list than many of the alternatives due to its good reasoning on the power of warfare. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. America responded with an oil embargo on Japan, leading to a retaliation on American air bases in the Pacific. Zigzagzigal's Guide to Persia (BNW) by Zigzagzigal. 2 2 Award Favorite Share Persona Packs and Additional Content 287 ratings. With a good exploration bonus, they get a decent start going to help you get there. 138 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Introduction. Rise and Fall Expansion. Here, I detail Swedish strategies and counter-strategies. Greece has a good start, very strong culture and is one of the game's easier civs to learn. Zigzagzigal's Guides - Ethiopia (GS) Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. Zigzagzigal's Guide to America (BNW) by Zigzagzigal. I plan to cover all the civs in Gathering Storm eventually - for now I'll release updated guides in batches, including at least one civ that's seen significant Gathering Storm changes (e. . In this article, we decided to put together the ultimate Civ 6 Tier List. Following this guide requires the Gathering Storm expansion. This was in Civ V. Here, I detail American strategies and counter-strategies - for both persoSid Meier's Civilization V > Guides > Zigzagzigal's Guides. Here, I detail American strategies and counter-strategies. Here, I detail Portuguese strategies and counter-strategies. This means that the old Commercial Hub zigzag strategy isn't necessarily the best way to optimise Hansa adjacency - plan out where the Aqueducts and Dams go first before the Commercial Hubs and you can get more production at the cost. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Here, I detail Dutch strategies and counter-strategies. Zigzagzigal's Guides - America (GS, no additional content)Terminology used in this guide and not in-game is explained here. 238 ratings. Content from other DLC packs (Poland, Vikings, Australia, Persia/Macedon, Khmer/Indonesia) is marked as such. ‎‏‏‎‎‏‏‎See the marvels of. This guide goes into plenty of detail about German strategies, uniques and how to play against them. In a science victory, for the first half of the game culture matters more than science. Here's a table to show how it all works out: So, taking cities of size 16 or higher will cause more amenity loss to the Ottomans than other civs even taking into account the +1 amenity bonus.